However, it’s not all sunshine and daisies there’s always tradeoffs in software development. On the other hand, the second video is using the OpenGL hardware renderer, which emulates the PICA200 by using your computer’s GPU.įrom those videos, using your GPU to emulate the 3DS GPU is the clear winner when it comes to speed! The first video is showing off the software renderer, which emulates the PICA200 by using your computer’s CPU. The speed difference boils down to how the 3DS GPU is being emulated. Why is there such a major difference in speed from the first and the second video? Good thing that shield flashing bug still isn’t around
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